Podman is gaining rootless overlay support

Podman is gaining rootless overlay support
What does a native overlayfs mean to you and your container workloads?Dan WalshSat, 6/12/2021 at 1:31pm
Image by Kawin Piboonsawat from Pixabay
Podman can use native […] Continue Reading…

Linux 5.13-rc7 Released Following A Very Calm Week

Linus Torvalds is celebrating Father’s Day by releasing Linux 5.13-rc7. Kernel maintainers and testers managed to keep him happy the father of Linux happy this week by keeping to a small change set for this late-stage release candidate.
Torvalds wrote in the 5.13-rc7 announcement, “So we’ve had a very calm last week, and in fact if it hadn’t been for the networking side, it would have been positively tiny. Just over half the commits are from the networking tree, […] Continue Reading…

Adoption of a “COVID-19 Vaccine Required” Approach for our Fall 2021 Event Line-up

After careful consideration, we have decided that the safest course of action for returning to in-person events this fall is to take a “COVID-19 vaccine required” approach to participating in-person. Events that will be taking this approach include:
Open Source Summit + Embedded Linux Conference (and co-located events), Sept 27-30, Seattle, WAOSPOCon, Sept 27-29, Seattle, WALinux Security Summit, Sept 27-29, Seattle, WAOpen Source Strategy Forum, Oct 4-5, […] Continue Reading…

Surface Suspension Protocol Proposed For Wayland

Joshua Ashton who is known for his work on DXVK (formerly D9VK) and related Steam Play / Proton graphics related efforts has submitted a proposal for a Wayland Surface-Suspension protocol.
The proposed “surface-suspension” protocol is about being able to know if/when a surface has been fully occluded/hidden. This is important with some Wayland compositors suspending the client’s windows’ buffers under such conditions. With games/applications potentially hanging if the buffers are suspended when hidden from view, the Wayland Surface Suspension protocol […] Continue Reading…

Free Training Course Explores Software Bill of Materials

At the most basic level, a Software Bill of Materials (SBOM) is a list of components contained in a piece of software. It can be used to support the systematic review and approval of each component’s license terms to clarify the obligations and restrictions as it applies to the distribution of the supplied software. This is important to reducing risk for organizations building software that uses […] Continue Reading…